Configuration
Impounds
Learn how to configure impounds.
Learn how to configure impounds.
Follow these steps to add a new impound location:
config.impounds.lua file in the resource folder.Config.Impounds table.x, y, z, and heading with the impound location.x, y, z, and heading with the vehicle spawn position.price to the desired retrieval cost.config.impounds.lua file in the resource folder.Config.ImpoundModels table.'MODEL' with the desired ped model name.config.impounds.lua file in the resource folder.Config.ImpoundScenarios table.'SCENARIO' with the appropriate animation scenario.To modify the default blip settings for impounds:
config.impounds.lua file in the resource folder.Config.ImpoundBlip table.You can find a full list of available blip icons and their corresponding IDs here.
| Prop | Type | Default |
|---|---|---|
coords | vector4 | - |
vehicle | vector4 | - |
price | number | - |