Configuration
Learn how to configure the resource.
Configuring a New Store Type
To add a new store type, follow these steps:
- Open the
config.luafile in the resource folder. - Find the
Config.Storestable. - Add a new store entry with this structure:
Customization Guide
name– Unique identifier for the store.title– The displayed store name.logo– URL of the store’s logo.colors– Customize the UI colors.categories– Add store categories and products.blip– Set the map blip properties.ped– Define the store NPC and animation.locations– Specify where the store appears.
After making changes, save the file and restart the resource.
Adding Store Locations
To add a new location to an existing store type:
- Open
config.lua. - Locate the relevant store in
Config.Stores. - Add a new entry to the
locationsarray:
- Replace
x, y, z, headingwith the store’s coordinates. - Save the file and restart the resource.
Translating the Store System
To change the store system language:
- Open
config.lua. - Locate
Config.lang. - Replace the existing text with your desired translations.
- Save the file and restart the resource.
Store Configuration Reference
Store Table Properties
| Prop | Type | Default |
|---|---|---|
name | string | - |
title | string | - |
logo | string | - |
colors | Color Table | - |
categories | Category Table | - |
blip | Blip Table | - |
ped | Ped Table | - |
locations | vector4[] | - |
Color Table Properties
| Prop | Type | Default |
|---|---|---|
bg | string | - |
bgGradient | string | - |
primary | string | - |
text | string | - |
colorCode | string | - |
Category Table Properties
| Prop | Type | Default |
|---|---|---|
title | string | - |
products | Product Table[] | - |
Product Table Properties
| Prop | Type | Default |
|---|---|---|
label | string | - |
name | string | - |
price | number | - |
image | string | - |
Blip Table Properties
| Prop | Type | Default |
|---|---|---|
sprite | number | - |
scale | number | - |
color | number | - |