Editor

Learn how to use the built-in editor.


The editor allows server admins to manage benches, recipes, and blueprints directly in the game. Follow this guide to make the most out of the Crafting resource's built-in editor.


How to Open the Editor

To open the editor, you need admin permissions. Simply type the following command in the chat:

/crafting editor

How to Use the Editor

The editor is divided into three main sections:

  • Benches
  • Recipes
  • Blueprints

Benches

The Benches section lets you create, edit, and delete bench types and their locations.

Bench Types

Bench types define different crafting stations. You can configure various options for each type:

  • Name: The name of the bench type.
  • Model: The model of the bench. Choose from available models or select None (custom) to place the bench freely.
  • Full Access: Enable to allow players to use the bench without restrictions.
  • Categories: Assign specific categories for the bench to craft. Inside each category, restrict or allow specific recipes.
  • Access: Define who can use the bench (e.g., jobs, groups, or everyone). You can choose multiple access rules.

Bench Locations

Bench locations determine where benches are placed in the game world.

  • Create a new location by selecting a bench type or clicking the New Bench Location button.
  • Use the object editor to precisely place the bench in your desired location.

Recipes

The Recipes section allows you to manage crafting categories and individual recipes.

Categories

Categories help organize recipes and make it easier to manage bench restrictions.

  • Title: The name of the category.
  • Description: A brief description of the category.
  • Icon or Image: Assign an icon or image for visual identification.

Recipes

Recipes are the items players can craft at benches. To create a recipe, open a category and click the Create Recipe button.

Each recipe includes the following options:

  • Title: The name of the recipe.
  • Description: A brief explanation of the recipe.
  • Required Level (optional): Minimum global level needed to craft.
  • Required Category Level (optional): Minimum category level needed to craft.
  • Crafting Time: Time required to craft (in seconds).
  • XP Reward: XP gained for crafting the recipe.
  • Prop Model: The 3D prop displayed during crafting.
    • Prop Rotation: Adjust if the prop faces the wrong direction.
    • Prop Offset: Adjust if the prop's placement is incorrect.
  • Blueprints: Required blueprints for crafting.
  • Ingredients: Materials needed for crafting.
  • Results: Items produced from crafting.

Blueprints

The Blueprints section lets you manage all blueprints in the system. You can:

  • View existing blueprints.
  • Create new blueprints.
  • Edit blueprint details.
  • Delete blueprints that are no longer needed.
  • Set blueprint uses and durability.